| Money | Reset | Public-frame observed | The confirmation panel explicitly warns that Rebirth resets Money, and the same-source after frames show $0. |
|---|
| Money multiplier | Increases at the three observed early stages | Public-frame observed | The visible notifications confirm x2 after Rebirth 1 and x3 after Rebirth 2; later balance can change. |
|---|
| Placed cars and visible plot | Some remain visible immediately after the observed action | Public-frame observed | This is not a complete inventory audit and does not prove that every car, slot, or upgrade persists. |
|---|
| Index progress | Unknown | Unknown | Neither source opens the Index before and after the same Rebirth. |
|---|
| Toll, Roll, and road upgrades | Unknown as a complete reset rule | Unknown | Visible scenery is not enough to verify every stored upgrade value. |
|---|
| Auto Roll | Still usable after the observed Rebirth | Public-frame observed | Two independent August public runs buy Auto Roll, Rebirth, and then use Auto Roll again. This is not a future-version guarantee. |
|---|
| Fast Roll | Purchase message says permanent; after-Rebirth speed not isolated | Public-frame observed | The success message is readable, but the checked footage does not provide a clean speed comparison immediately after a later Rebirth. |
|---|
| Other Robux unlocks and Rebirth Skip | Unknown | Unknown | The panel shows a Skip button, but the checked sources do not prove its price, exact result, or retention rules. Other paid products also fail the required persistence test. |
|---|